URL is the acronym for Uniform Resource Locator. It is a reference (an address) to a resource on the Internet. You provide URLs to your favorite Web browser so that it can locate files on the Internet in the same way that you provide addresses on letters so that the post office can locate your correspondents.
Java programs that interact with the
Internet also may use URLs to find the resources on the Internet they wish to
access. Java programs can use a class called URL
in the java.net
package to represent a URL address.
Terminology Note: The term URL can be ambiguous. It can refer to an
Internet address or a URL
object in a Java program. Where the meaning of URL needs to be
specific, this text uses "URL address" to mean an Internet address
and "URL
object" to refer to an instance of the URL
class in
a program.
If you've been surfing the Web, you have undoubtedly heard the term URL and have used URLs to access HTML pages from the Web.
It's often easiest, although not entirely accurate, to think of a URL as the name of a file on the World Wide Web because most URLs refer to a file on some machine on the network. However, remember that URLs also can point to other resources on the network, such as database queries and command output.
Definition: URL is an acronym for Uniform Resource Locator and is a reference (an address) to a resource on the Internet.
The following is an example of a URL which addresses the Java Web site hosted by Sun Microsystems:
As in the previous diagram, a URL has two main components:
· Protocol identifier
· Resource name
Note that the protocol identifier and the resource name are separated by a colon and two forward slashes. The protocol identifier indicates the name of the protocol to be used to fetch the resource. The example uses the Hypertext Transfer Protocol (HTTP), which is typically used to serve up hypertext documents. HTTP is just one of many different protocols used to access different types of resources on the net. Other protocols include File Transfer Protocol (FTP), Gopher, File, and News.
The resource name is the complete address to the resource. The format of the resource name depends entirely on the protocol used, but for many protocols, including HTTP, the resource name contains one or more of the components listed in the following table:
Host Name |
The name of the machine on which the resource lives. |
Filename |
The pathname to the file on the machine. |
Port Number |
The port number to which to connect (typically optional). |
Reference |
A reference to a named anchor within a resource that usually identifies a specific location within a file (typically optional). |
For many protocols, the host name and the
filename are required, while the port number and reference are optional. For
example, the resource name for an HTTP URL must specify a server on the network
(Host Name) and the path to the document on that machine (Filename); it also
can specify a port number and a reference. In the URL for the Java Web site java.sun.com
is the host name and the trailing slash is shorthand for the file named /index.html
.
The easiest way to create a URL
object
is from a String
that represents the human-readable form of the URL address. This is
typically the form that another person will use for a URL. For example, the URL
for the Gamelan site, which is a directory of Java resources, takes the
following form:
http://www.gamelan.com/
In your Java program, you can use a String
containing this text to create a URL
object:
URL gamelan = new URL("http://www.gamelan.com/");
The URL
object created
above represents an absolute URL. An absolute URL contains all of the
information necessary to reach the resource in question. You can also create URL
objects
from a relative URL address.
A relative URL contains only enough information to reach the resource relative to (or in the context of) another URL.
Relative URL specifications are often
used within HTML files. For example, suppose you write an HTML file called JoesHomePage.html
. Within this page, are links to other pages, PicturesOfMe.html
and MyKids.html
, that are on the same machine and in the same directory as JoesHomePage.html
. The links to PicturesOfMe.html
and MyKids.html
from JoesHomePage.html
could be specified just as filenames, like this:
<a href="PicturesOfMe.html">Pictures of Me</a>
<a href="MyKids.html">Pictures of My Kids</a>
These URL addresses are relative URLs.
That is, the URLs are specified relative to the file in which they are
contained – JoesHomePage.html
.
In your Java programs, you can create a URL
object
from a relative URL specification. For example, suppose you know two URLs at
the Gamelan site:
http://www.gamelan.com/pages/Gamelan.game.html
http://www.gamelan.com/pages/Gamelan.net.html
You can
create URL
objects for these pages relative to their common base URL:
http://www.gamelan.com/page/
like this:
URL gamelan = new URL("http://www.gamelan.com/pages/");
URL gamelanGames = new URL(gamelan, "Gamelan.game.html");
URL gamelanNetwork = new URL(gamelan, "Gamelan.net.html");
This code snippet uses the URL
constructor that lets you create a URL
object from another
URL
object (the base) and a relative URL specification. The general
form of this constructor is:
URL(URL baseURL, String relativeURL)
The first argument is a URL
object
that specifies the base of the new URL
. The second
argument is a String
that specifies the rest of the resource name relative to the base.
If baseURL
is null, then this constructor treats relativeURL
like an absolute URL specification. Conversely, if relativeURL
is an absolute URL specification, then the constructor ignores baseURL
.
This constructor is also useful for
creating URL
objects for named anchors (also called references) within a file.
For example, suppose the Gamelan.network.html
file has a named anchor called BOTTOM
at the bottom of
the file. You can use the relative URL constructor to create a URL
object
for it like this:
URL gamelanNetworkBottom = new URL(gamelanNetwork, "#BOTTOM");
The URL
class provides two
additional constructors for creating a URL
object. These
constructors are useful when you are working with URLs, such as HTTP URLs, that
have host name, filename, port number, and reference components in the resource
name portion of the URL. These two constructors are useful when you do not have
a String containing the complete URL specification, but you do know various
components of the URL.
For example, suppose you design a network
browsing panel similar to a file browsing panel that allows users to choose the
protocol, host name, port number, and filename. You can construct a URL
from the
panel's components. The first constructor creates a URL
object
from a protocol, host name, and filename. The following code snippet creates a URL
to the Gamelan.net.html
file at the Gamelan site:
new URL("http", "www.gamelan.com", "/pages/Gamelan.net.html");
This is equivalent to
new URL("http://www.gamelan.com/pages/Gamelan.net.html");
The first argument is the protocol, the second is the host name, and the last is the pathname of the file. Note that the filename contains a forward slash at the beginning. This indicates that the filename is specified from the root of the host.
The final URL
constructor adds
the port number to the list of arguments used in the previous constructor:
URL gamelan = new URL( "http", "www.gamelan.com", 80,
"pages/Gamelan.network.html" );
This creates a URL
object
for the following URL:
http://www.gamelan.com:80/pages/Gamelan.network.html
If you construct a URL
object
using one of these constructors, you can get a String
containing the
complete URL address by using the URL
object's toString
method
or the equivalent toExternalForm
method.
Each of the four URL
constructors throws a MalformedURLException
if the arguments to the constructor refer to a null
or
unknown protocol. Typically, you want to catch and handle this exception by
embedding your URL constructor statements in a try
/catch
pair,
like this:
try {
URL myURL = new URL(. . .)
} catch (MalformedURLException e) {
. . .
// exception handler code here
. . .
}
Note: URL
s are "write-once" objects. Once you've created a URL
object,
you cannot change any of its attributes (protocol, host name, filename, or port
number).
The URL
class provides
several methods that let you query URL
objects. You can
get the protocol, host name, port number, and filename from a URL using these
accessor methods:
getProtocol
–
Returns the protocol identifier component of the URL.
getHost
– Returns
the host name component of the URL.
getPort
– Returns the port number component of the URL. The getPort
method returns an integer that is the port number. If the port is not set, getPort
returns -1.
getFile
– Returns
the filename component of the URL.
getRef
– Returns
the reference component of the URL.
Note: Remember that not all URL addresses contain these components. The URL class provides these methods because HTTP URLs do contain these components and are perhaps the most commonly used URLs. The URL class is somewhat HTTP-centric.
You can use these get
XXX methods to get information about the URL regardless of the
constructor that you used to create the URL object.
The URL class, along with these accessor methods, frees you from ever having to parse URLs again! Given any string specification of a URL, just create a new URL object and call any of the accessor methods for the information you need. This small example program creates a URL from a string specification and then uses the URL object's accessor methods to parse the URL:
import java.net.*;
import java.io.*;
public class ParseURL {
public static void main(String[] args) throws Exception {
URL aURL = new URL("http://java.sun.com:80/docs/books/"
+ "tutorial/index.html#DOWNLOADING");
System.out.println("protocol = " + aURL.getProtocol());
System.out.println("host = " + aURL.getHost());
System.out.println("filename = " + aURL.getFile());
System.out.println("port = " + aURL.getPort());
System.out.println("ref = " + aURL.getRef());
}
}
Here's the output displayed by the program:
protocol = http
host = java.sun.com
filename = /docs/books/tutorial/index.html
port = 80
ref = DOWNLOADING
After you've successfully created a URL
, you can
call the URL
's openStream()
method to get a stream from which you can read the contents of the
URL. The openStream()
method returns a java.io.InputStream
object, so reading from a URL is as easy as reading from an input
stream.
The following small Java program uses openStream()
to get an input stream on the URL http://www.yahoo.com/
.
It then opens a BufferedReader
on the input stream and reads from the BufferedReader
thereby reading from the URL. Everything read is copied to the
standard output stream:
import java.net.*;
import java.io.*;
public class URLReader {
public static void main(String[] args) throws Exception {
URL yahoo = new URL("http://www.yahoo.com/");
BufferedReader in = new BufferedReader(
new InputStreamReader(yahoo.openStream()));
String inputLine;
while ((inputLine = in.readLine()) != null)
System.out.println(inputLine);
in.close();
}
}
When you run the program, you should see,
scrolling by in your command window, the HTML commands and textual content from
the HTML file located at http://www.yahoo.com/
. Alternatively, the program might hang or you might see an
exception stack trace.
After you've successfully created a URL
object,
you can call the URL
object's openConnection
method to connect to it. When you connect to a URL
, you are
initializing a communication link between your Java program and the URL over
the network. For example, you can open a connection to the Yahoo site with the
following code:
try {
URL yahoo = new URL("http://www.yahoo.com/");
URLConnection yahooConnection = yahoo.openConnection();
} catch (MalformedURLException e) { // new URL() failed
. . .
} catch (IOException e) { // openConnection() failed
. . .
}
If possible, the openConnection
method creates a new URLConnection
(if an
appropriate one does not already exist), initializes it, connects to the URL,
and returns the URLConnection
object. If something goes wrong--for example, the Yahoo server is down--then
the openConnection
method throws an IOException.
Now that you've successfully connected to
your URL, you can use the URLConnection
object to perform actions such as reading from or writing to the
connection. The next section shows you how.
If you've successfully used openConnection
to initiate communications with a URL, then you have a reference to
a URLConnection
object. The URLConnection
class contains many methods that let you communicate with the URL
over the network. URLConnection
is an HTTP-centric class; that is, many of its methods are useful
only when you are working with HTTP URLs. However, most URL protocols allow you
to read from and write to the connection. This section describes both functions.
The following program performs the same
function as the URLReader
program shown in Reading Directly from a URL.
However, rather than getting an input
stream directly from the URL, this program explicitly opens a connection to a
URL and gets an input stream from the connection. Then, like URLReader
,
this program creates a BufferedReader
on the input stream and reads from it. The bold statements
highlight the differences between this example and the previous.
import java.net.*;
import java.io.*;
public class URLConnectionReader {
public static void main(String[] args) throws Exception {
URL yahoo = new URL("http://www.yahoo.com/");
URLConnection yc = yahoo.openConnection();
BufferedReader in = new BufferedReader(
new InputStreamReader(
yc.getInputStream()));
String inputLine;
while ((inputLine = in.readLine()) != null)
System.out.println(inputLine);
in.close();
}
}
The output from this program is identical
to the output from the program that opens a stream directly from the URL. You
can use either way to read from a URL. However, reading from a URLConnection
instead of reading directly from a URL might be more useful. This
is because you can use the URLConnection
object for other tasks (like writing to the URL) at the same time.
Again, if the program hangs or you see an error message, you may have to set the proxy host so that the program can find the Yahoo server.
Many HTML pages contain forms –
text fields and other GUI objects that let you enter data to send to the
server. After you type in the required information and initiate the query by
clicking a button, your Web browser writes the data to the URL over the
network. At the other end, a cgi-bin
script (usually) on the server
receives the data, processes it, and then sends you a response, usually in the
form of a new HTML page.
Many cgi-bin
scripts use the
POST METHOD for reading the data from the client. Thus writing to a URL is
often called posting to a URL. Server-side scripts use the POST METHOD
to read from their standard input.
Note: Some server-side cgi-bin
scripts use the
GET METHOD to read your data. The POST METHOD is quickly making the GET METHOD
obsolete because it's more versatile and has no limitations on the amount of
data that can be sent through the connection.
A Java program can interact with cgi-bin
scripts also on the server side. It simply must be able to write to a URL, thus
providing data to the server. It can do this by following these steps:
1.
Create a URL
.
2.
Open a connection to the URL
.
3.
Set output capability on the URLConnection
.
4.
Get an output stream from the connection. This
output stream is connected to the standard input stream of the cgi-bin
script on the server.
5. Write to the output stream.
6. Close the output stream.
Hassan Schroeder, a member of the Java
development team, wrote a small cgi-bin
script named backwards and made it available at the
Java Web site, http://java.sun.com/cgi-bin/backwards
. You can use this script to test the following example program. You
can also put the script on your network, name it backwards
, and test the
program locally.
The script at our Web site reads a string
from its standard input, reverses the string, and writes the result to its
standard output. The script requires input of the form string=string_to_reverse
, where string_to_reverse
is the string whose characters you want displayed in reverse order.
Here's an example program that runs the
backwards script over the network through a URLConnection
:
import java.io.*;
import java.net.*;
public class Reverse {
public static void main(String[] args) throws Exception {
if (args.length != 1) {
System.err.println("Usage: java Reverse "
+ "string_to_reverse");
System.exit(1);
}
String stringToReverse = URLEncoder.encode(args[0]);
URL url = new URL("http://java.sun.com/cgi-bin/backwards");
URLConnection connection = url.openConnection();
connection.setDoOutput(true);
PrintWriter out = new PrintWriter(
connection.getOutputStream());
out.println("string=" + stringToReverse);
out.close();
BufferedReader in = new BufferedReader(
new InputStreamReader(
connection.getInputStream()));
String inputLine;
while ((inputLine = in.readLine()) != null)
System.out.println(inputLine);
in.close();
}
}
Let's examine the program and see how it works. First, the program processes its command-line arguments:
if (args.length != 1) {
System.err.println("Usage: java Reverse " +
"string_to_reverse");
System.exit(-1);
}
String stringToReverse = URLEncoder.encode(args[0]);
These statements ensure that the user
provides one and only one command-line argument to the program, and then
encodes it. The command-line argument is the string that will be reversed by
the cgi-bin
script backwards
. It may contain spaces or other non-alphanumeric characters. These
characters must be encoded because the string is processed on its way to the
server. The URLEncoder
class methods encode the characters.
Next, the program creates the URL
object--the URL for the backwards
script on java.sun.com
--opens a URLConnection
, and sets the connection so that it can write to it:
URL url = new URL("http://java.sun.com/cgi-bin/backwards");
URLConnection c = url.openConnection();
c.setDoOutput(true);
The program then creates an output stream
on the connection and opens a PrintWriter
on it:
PrintWriter out = new PrintWriter(c.getOutputStream());
If the URL does not support output, getOutputStream
method throws an UnknownServiceException
. If the URL does
support output, then this method returns an output stream that is connected to
the standard input stream of the URL on the server side--the client's output is
the server's input.
Next, the program writes the required information to the output stream and closes the stream:
out.println("string=" + stringToReverse);
out.close();
This code writes to the output stream
using the println
method. So you can see that writing data to a URL is as easy as
writing data to a stream. The data written to the output stream on the client
side is the input for the backwards script on the server side. The Reverse
program constructs the input in the form required by the script by
concatenating string=
to the encoded string to be reversed.
Often, when you are writing to a URL, you
are passing information to a cgi-bin
script, as in this example. This
script reads the information you write, performs some action, and then sends
information back to you via the same URL. So it's likely that you will want to
read from the URL after you've written to it. The Reverse
program does this:
BufferReader in = new BufferedReader(
new InputStreamReader(c.getInputStream()));
String inputLine;
while ((inputLine = in.readLine()) != null)
System.out.println(inputLine);
in.close();
When you run the Reverse
program using "Reverse Me" as an argument (including the double quote
marks), you should see this output:
Reverse Me
reversed is:
eM esreveR